So now we know. Zombicidal Maniac is achievable, it’s just not practicable. To score the achievement, you must not only finish the campaign, but you must survive. Last night I lucked out, avoiding fatal the Tank poundings that silenced Nakor and Ali, and staying far enough away from the final Tank to avoid the crippling damage that doomed poor poor Spiii.
It was a heroic effort by all and all deserved the achievement. Three hours to knock over the campaign is not shabby at all. Ali took point delivering some awesome strategies, Spiii served rear guard duty and picked off Smokers saving us time and time again, Nakor and I played flexible middle men roles, although Nakor scored the fewest friendly-fire incidents and I the most, oops. Next time I’ll play the role of chew toy for the Tank and hopefully two or three others survive.
Footage below, the ending features Nakor, Ali and Spiii getting what was coming to them, then getting what they deserved. Enjoy!
Nakor, Ali and Spiii achieved:














Nice clip. A few quality moments there, my fav being the proof that my “standard run-and-hide strategy” can be applied to campaign mode as well
Just noticed another proof in this clip. The theorey that tanks don’t take damage when they are on fire is b******s. We dropped that flaming tank VERY quickly in chapter 2.
Ok just watched the end again and that is priceless. Being presented our ‘medals’ by Bill makes sense, and having the zombies represented by a smoker is fine too. But Jesus and Mario? that is just wonderfully surreal!
love it!
haha.. very nice
BTW Spiii’s POV is available (if you haven’t seen it already). Featuring mighty fine defense against Specials!